AI Insights · Timothy · September 2021
Top 5 Historical Games on iOS in Latin America Q3 2021
In Q3 2021, the top historical games on iOS in Latin America showcased varied trends in weekly downloads, revenue, and active users. Sensor Tower provides deeper insights into these metrics.
During Q3 2021, the top historical games on the iOS platform in Latin America displayed distinct trends in their performance metrics. Here is a detailed look at the weekly downloads, revenue, and active users for each of these leading titles.
Rise of Kingdoms From Lilith Games, this title saw its weekly revenue fluctuate, peaking at approximately $61K in the final week of September. Downloads started at around 15K in late June, dipped to 7.8K in late July, and rose again to 15K by the end of the quarter. Active users also showed a dynamic trend, beginning at 65K and closing the quarter slightly lower at 65K.
Royal Match This game from Dream Games experienced a steady increase in weekly revenue, reaching about $32K in early August. Downloads peaked at 26K in mid-July but saw a decline to 13K by late September. Active users consistently grew, starting at 41K in late June and reaching nearly 80K by the end of September.
Rise of Castles: Fire and War LONG TECH NETWORK LIMITED's game saw weekly revenue rise to around $31K in mid-September. Downloads showed a significant increase from 485 in late June to 8.9K by the end of August, before declining to 4.2K in late September. Active users followed a similar trend, increasing from 11K in late June to a peak of 21K in early September, then dropping to 17K by the quarter's end.
Manor Matters Playrix's title had a relatively stable revenue, peaking at about $11.6K in mid-July. Downloads started strong at 17K in late June but declined to 4.4K by the end of September. Active users decreased from 94K in late June to 67K by the end of the quarter, with slight fluctuations throughout the period.
June’s Journey: Hidden Objects This game from wooga saw its weekly revenue peak at approximately $10.9K in mid-September. Downloads were highest at 11.9K in mid-July but dropped to 2.5K by the end of September. Active users started at 54K in late June, peaked at 66K in mid-July, and then stabilized around 47K by the end of the quarter.
For more detailed insights and a comprehensive look at the data, visit Sensor Tower.